AI Insights · Timothy · April 2024
Top 5 Dynamic Games on Android in Europe Q1 2024
Gardenscapes, Roblox, Pokémon GO, Homescapes, and RAID: Shadow Legends showed diverse performance trends in Europe during Q1 2024.
In the first quarter of 2024, the top 5 dynamic games on the Android platform in Europe demonstrated diverse performance trends. Below is a detailed analysis of their weekly downloads, revenue, and active users.
Gardenscapes from Playrix saw a peak in weekly revenue at around $2M in the final week of January, with a slight dip to $1.5M by the end of February. Weekly downloads experienced a sharp decline from 208K in the first week of January to 84K by the end of March. Active users showed a gradual decrease, starting at approximately 2.2M in early January and dropping to 1.8M by the end of the quarter.
Roblox by Roblox Corporation had a notable weekly revenue of around $2.3M at the beginning of January, which then decreased to $1.4M by mid-March before rising again to approximately $1.6M by the end of the quarter. Weekly downloads remained relatively stable, ranging from 580K to 756K throughout the period. Active users ranged from 42M in early January, dipping to about 37.5M in late February, and then climbing back to 39M by the end of March.
Pokémon GO from Niantic, Inc. experienced a significant spike in weekly revenue, peaking at around $2.7M in the third week of February. Weekly downloads saw an increase from 63K in early January to 111K by the end of February, before stabilizing around 66K in March. Active users slightly increased from 5.7M in January to 5.9M by the end of March.
Homescapes, another title from Playrix, showed steady weekly revenue, maintaining around $1M throughout the quarter. Weekly downloads gradually decreased from 130K in early January to 80K by the end of March. Active users hovered around 2.9M for most of the quarter, with a slight dip to 2.8M in March.
RAID: Shadow Legends by Plarium Global Ltd saw a peak in weekly revenue at approximately $758K in the third week of January, with fluctuations throughout the quarter, ending at around $684K in the final week of March. Weekly downloads varied, starting at 36K in early January, dropping to 18K in late February, and rising again to 29K by the end of March. Active users remained relatively stable, ranging from 114K to 137K over the quarter.
These insights are sourced from Sensor Tower, where more detailed analytics on app performance can be found.